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The Basics of Backgammon Game Plans – Part 2

As we dicussed in the last article, Backgammon is a casino game of talent and pure luck. The goal is to move your pieces safely around the board to your inside board while at the same time your opponent moves their checkers toward their inner board in the opposite direction. With competing player checkers heading in opposite directions there is bound to be conflict and the need for specific tactics at particular instances. Here are the 2 final Backgammon strategies to finish off your game.

The Priming Game Tactic

If the aim of the blocking strategy is to hamper the opponents ability to move their chips, the Priming Game strategy is to absolutely barricade any movement of the opponent by creating a prime – ideally 6 points in a row. The opponent’s pieces will either get hit, or end up in a battered position if she ever attempts to escape the wall. The ambush of the prime can be built anywhere between point two and point 11 in your game board. Once you have successfully assembled the prime to prevent the activity of your competitor, your competitor doesn’t even get to toss the dice, that means you shift your checkers and roll the dice again. You will be a winner for sure.

The Back Game Strategy

The goals of the Back Game technique and the Blocking Game tactic are very similar – to hurt your competitor’s positions hoping to boost your odds of succeeding, however the Back Game tactic relies on alternate techniques to do that. The Back Game plan is generally used when you are far behind your competitor. To play Backgammon with this tactic, you need to hold 2 or more points in table, and to hit a blot (a single piece) late in the game. This strategy is more complex than others to play in Backgammon seeing as it requires careful movement of your checkers and how the checkers are moved is partially the outcome of the dice roll.

Posted in Backgammon.


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