As we dicussed in the previous article, Backgammon is a game of skill and good luck. The aim is to move your checkers carefully around the board to your home board and at the same time your opposition moves their pieces toward their inner board in the opposing direction. With opposing player pieces shifting in opposite directions there is going to be conflict and the need for particular tactics at particular instances. Here are the 2 final Backgammon techniques to round out your game.
The Priming Game Plan
If the aim of the blocking strategy is to hamper the opponents ability to shift his checkers, the Priming Game tactic is to absolutely barricade any movement of the opponent by constructing a prime – ideally 6 points in a row. The opponent’s chips will either get bumped, or end up in a battered position if he at all tries to leave the wall. The trap of the prime can be built anywhere between point 2 and point 11 in your board. After you’ve successfully constructed the prime to stop the activity of your competitor, your competitor doesn’t even get a chance to toss the dice, that means you shift your chips and toss the dice again. You’ll win the game for sure.
The Back Game Tactic
The goals of the Back Game strategy and the Blocking Game plan are similar – to hurt your opponent’s positions hoping to better your chances of succeeding, but the Back Game plan utilizes different tactics to achieve that. The Back Game plan is commonly used when you’re far behind your opponent. To compete in Backgammon with this plan, you need to control two or more points in table, and to hit a blot (a single piece) late in the game. This tactic is more challenging than others to use in Backgammon because it requires careful movement of your checkers and how the chips are relocated is partially the outcome of the dice roll.

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