As we have dicussed in the last article, Backgammon is a casino game of talent and luck. The goal is to move your chips carefully around the board to your inside board and at the same time your opposition shifts their chips toward their inside board in the opposing direction. With opposing player pieces heading in opposing directions there is bound to be conflict and the requirement for specific tactics at particular instances. Here are the two final Backgammon tactics to round out your game.
The Priming Game Plan
If the aim of the blocking tactic is to slow down the opponent to move their checkers, the Priming Game strategy is to absolutely stop any movement of the opposing player by creating a prime – ideally 6 points in a row. The competitor’s checkers will either get bumped, or end up in a damaged position if he/she at all attempts to escape the wall. The ambush of the prime can be setup anyplace between point 2 and point 11 in your half of the board. As soon as you have successfully assembled the prime to block the activity of your competitor, the opponent does not even get a chance to roll the dice, that means you move your chips and roll the dice again. You’ll win the game for sure.
The Back Game Strategy
The goals of the Back Game strategy and the Blocking Game strategy are very similar – to hurt your opponent’s positions hoping to better your odds of succeeding, but the Back Game strategy uses alternate techniques to do that. The Back Game plan is generally employed when you’re far behind your opponent. To participate in Backgammon with this strategy, you have to control two or more points in table, and to hit a blot late in the game. This strategy is more complex than others to employ in Backgammon because it needs careful movement of your checkers and how the pieces are moved is partially the result of the dice roll.

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