As we dicussed in the last article, Backgammon is a casino game of skill and pure luck. The goal is to shift your checkers safely around the game board to your inner board and at the same time your opposing player shifts their checkers toward their inner board in the opposing direction. With opposing player chips heading in opposite directions there is bound to be conflict and the need for specific strategies at particular times. Here are the last two Backgammon tactics to round out your game.
The Priming Game Tactic
If the purpose of the blocking strategy is to hamper the opponents ability to shift her pieces, the Priming Game strategy is to completely stop any activity of the opposing player by building a prime – ideally 6 points in a row. The opponent’s checkers will either get hit, or result a damaged position if he/she at all tries to leave the wall. The trap of the prime can be built anyplace between point two and point 11 in your game board. As soon as you have successfully assembled the prime to stop the movement of your opponent, the competitor doesn’t even get to roll the dice, that means you move your checkers and toss the dice again. You will be a winner for sure.
The Back Game Plan
The objectives of the Back Game plan and the Blocking Game tactic are very similar – to hinder your opponent’s positions hoping to improve your odds of succeeding, but the Back Game strategy relies on different tactics to do that. The Back Game tactic is generally used when you are far behind your competitor. To compete in Backgammon with this tactic, you have to control two or more points in table, and to hit a blot (a single piece) late in the game. This tactic is more complex than others to employ in Backgammon because it requires careful movement of your pieces and how the checkers are moved is partly the result of the dice roll.

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